![]() Do not suggest ways for such material to be obtained. Please respect the opinions of people who play differently than you do.ĭo not suggest piracy - Any non-fair use posts containing closed content from WotC or any third party will be removed. ![]() ![]() Please join us on our discord, and our new Lemmy server:īe civil to one another - Unacceptable behavior includes name calling, taunting, baiting, flaming, etc. Unfortunately, at the same time it cements my opinion that the sorcerer class itself is better avoided (outside of multi-classes).A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next. The fact that you'll have some useful metamagic ability on both combat days, and also social interaction days, seals the deal for me. But it's still a nice tool to have in your pocket. Honestly, I surprised that the feat gives you two metamagics, since that's as many as a full sorcerer has until 10th level! So, subtle for social situations and super-vital spells in caster battles is obviously great! And 2x/day is probably plenty for social casting situations.Īdd in another good metamagic which applies to combat, like careful or extended or quickened, and I think that's just gravy IMHO. I think it's a very good feat for casters, mostly for subtle spell. Personally I think that it takes one of the defining characteristics of a Sorcerer and makes it available to anyone, which lessens the Sorcerer in my opinion.Kinda agree with this, even though I don't particularly like sorcerers. Adding a little sorcerer (and probably my favorite parts) to my wizard definitely sounds appealing (and wrong IMO). But I definitely think it's a very strong choice. I dont think it's op, since a feat is supposed to be powerful and 2 sp is not all that much. Now when I want my wizard to drop a nice AoE when my enemies are nicely engaged with my melee allies and are all in fireball formation, I can go for something like a fear spell (or hypnotic pattern, or confusion), instead of having to rely on the niche slow or fall back to some non-AoE spell that might not even be suited all that well to the occasion. Careful spell is also great, especially for non-evokers. As others said, subtle can be great when a golden opportunity presents itself (usually in the social pillar, at least from what I can think so but a subtle counterspell could go a long way too). ![]() I'd definitely want that feat on any non-evoker wizard. And I hate that I like it, because it kind of screws sorcerers, if only just a little (but that's another conversation entirely). Maybe I'm missing some obvious use that would justify spending a feat for a non-Sorcerer caster? Especially for a multiclassed Sorcerer like a Pal2/SorX who wants to catch back up in Spell Points.) (But obviously, it could be a solid choice for a Sorcerer to take, to gain 2x additional Spell Points and two additional Metamagic Options. Maybe an Infiltration-focused Arcane Trickster or Gloomstalker or a Shadowy Social Influencer Bard or Enchanter that want to get off a couple Subtle spells per day? Or a non-Evocation Wizard who wants to Extend their Mage Armor and then be able to toss out a lone Careful Fireball? Even those seem like kind of a stretch for cost vs. (or a combination of 1x each of two 1 point options per day)Īs a result, I'm struggling to envision a scenario where it would be worth a non-Sorcerer spellcaster to spend an entire feat on this. So with only a maximum of 2 daily spell points, it limits you to:Ģx Empowered spells per day (only useful if you have a high CHA too)Ģx Twinned cantrips or 1st level spells per day OR 1x Twinned 2nd level spell per day You can't generate additional spell points by burning spell slots like a Sorcerer can, and you can't even use your 2 unused Spell Points to regain a 1st level slot like a Sorcerer can. It grants you two Metamagic options, and 2 spell points per day. The new Metamagic Adept feat from Tasha's has me a bit puzzled.
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